How can you prioritize which game mechanics to prototype first?
Prototyping is a crucial stage in game development, where you test and refine your ideas before committing to a full production. However, not every game mechanic can be prototyped at the same time, and some may be more important or risky than others. How can you prioritize which game mechanics to prototype first? Here are some tips to help you make smart decisions and avoid wasting time and resources.
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Heather ArbiterProduct Manager | Gamification and Game Designer | Engagement, Retention & Behavior Design Specialist | MSc, CSPO |…
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Thomas WhiteleggGameplay & Systems Designer who always places the Player Experience first
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Murad MusakaevHead of Studio @ Tactile CY | Game production expert | Speaker