How can you prevent floating point errors in computational geometry algorithms?
Computational geometry is the study of algorithms and data structures for manipulating geometric objects and solving geometric problems. Many computational geometry algorithms rely on precise calculations of angles, distances, intersections, and other geometric properties. However, these calculations can be affected by floating point errors, which are inaccuracies that arise from the finite representation of real numbers in computers. Floating point errors can cause unexpected results, such as incorrect comparisons, false intersections, or degenerate cases. In this article, you will learn some techniques to prevent or minimize floating point errors in computational geometry algorithms.