How can you incorporate stakeholder feedback when prototyping games?
Prototyping and iterating games is a crucial part of game development, as it allows you to test your ideas, find problems, and improve your design. However, prototyping and iterating games also involves getting feedback from different stakeholders, such as players, clients, publishers, or testers. How can you incorporate stakeholder feedback when prototyping games? In this article, we will discuss some tips and strategies to help you do that effectively and efficiently.