Error handling strategies are the guidelines and patterns that help you to decide how to handle different types of errors in different scenarios and platforms. These strategies can vary based on the target audience, game genre, platform, and engine. For example, if the game is intended for casual gamers, it may require different error handling than a game intended for hardcore gamers. Some general error handling strategies include preferring compile-time errors over runtime errors, using logging and debugging tools to track and diagnose errors, using retry and ignore strategies for minor or recoverable errors, and using consistent and clear error messages. Error handling is an essential skill for game engine programmers, as it can improve the quality, performance, and user experience of your game. By following some basic principles and practices of error handling, you can create more robust and reliable game engines and games.