The third step in designing a UX course that emphasizes usability testing is to design the course content and activities. This should include an introduction to usability testing, a review of the process, a comparison of techniques, a demonstration of tools and platforms, a simulation of scenarios, a practice of skills, and feedback on outcomes. Students should learn the definition, purpose, benefits, and challenges of usability testing as well as the steps and stages of planning, conducting, and analyzing tests. They should be exposed to different types of tests such as moderated vs. unmoderated, lab vs. remote, qualitative vs. quantitative, formative vs. summative. They should be taught how to use software and hardware such as screen recording, eye tracking, heat mapping, survey, analytics to conduct tests. Additionally, they should be provided with examples of usability tests for different products and user goals such as websites, apps, games, e-commerce, education, health. Lastly, they should learn how to report and present their findings and recommendations to stakeholders and clients.