How can you design games that are easy to pick up for new players?
Game design is a creative and complex process that involves many aspects, such as mechanics, aesthetics, narrative, and feedback. However, one of the most important and challenging aspects is how to make your game accessible and engaging for new players. How can you design games that are easy to pick up for new players, without sacrificing depth, challenge, or immersion? Here are some tips and principles to consider.