How can you create portable code for different hardware architectures and instruction sets?
Portable code is code that can run on different hardware architectures and instruction sets without requiring significant changes or recompilation. Hardware architectures refer to the design and organization of the components and resources of a computer system, such as the CPU, memory, and bus. Instruction sets refer to the set of commands and operations that the CPU can execute, such as arithmetic, logic, and control. Different hardware architectures and instruction sets have different features, performance, and compatibility, which can affect how code runs on them. In this article, you will learn how to create portable code for different hardware architectures and instruction sets by following some general principles and best practices.