Mobile games offer different formats for telling stories, such as cutscenes, dialogue, text, audio, images, animations, or a combination of them. Each format has its advantages and disadvantages, depending on the type, length, and complexity of your story. For example, cutscenes can be immersive and cinematic, but they can also interrupt the flow and control of the game. Dialogue can be interactive and expressive, but it can also be tedious and distracting. Text can be descriptive and flexible, but it can also be hard to read and boring. Audio can be atmospheric and emotional, but it can also be inaudible and annoying. Images can be visual and symbolic, but they can also be ambiguous and confusing. Animations can be dynamic and engaging, but they can also be costly and time-consuming. You need to choose the format that best suits your story, your game, and your audience.