How can you choose between linear and non-linear storytelling in game design?
Storytelling is a vital aspect of game design, as it can engage, immerse, and motivate players to explore and interact with the game world. However, not all stories are told in the same way, and game designers have to choose between linear and non-linear storytelling methods. In this article, we will explain what these terms mean, how they affect the gameplay and the player experience, and what factors to consider when choosing between them.