Scripting languages can be utilized for a variety of purposes in 3D graphics, depending on the software application and the project requirements. For instance, they can read and write various file formats, like images, meshes, animations, and scenes, to help you transfer data between different applications or craft your own custom formats. Additionally, scripting languages can create and modify 3D shapes such as primitives, curves, surfaces, and volumes. This is especially useful for automating repetitive or complex tasks such as generating patterns or fractals. Scripting languages can also assign and edit the properties of materials and textures, like color, reflectivity, transparency, and bump. This is helpful for creating realistic or stylized effects or changing the appearance of objects based on parameters or conditions. Furthermore, scripting languages are able to control the movement and transformation of objects such as position, rotation, scale, and deformation. This enables you to create dynamic or interactive animations or simulate physical phenomena like gravity, collisions, or forces. Lastly, scripting languages can adjust the settings and options of the rendering engine like lighting, shadows, anti-aliasing and post-processing. This helps you optimize the quality and performance of the rendered images or create custom render passes or effects.