Your client's feedback clashes with the game's artistic vision. How do you navigate this creative conflict?
In game development, creating a product that satisfies both your artistic vision and your client's expectations can be a tightrope walk. When feedback from your client seems to clash with the core creative direction of your game, tension can arise. As a developer, you are often deeply invested in the game's artistic integrity, while your client is looking at it from a different perspective, potentially prioritizing marketability or specific features they believe are important. Navigating this creative conflict requires a delicate balance of communication, compromise, and creativity to ensure the final product is both true to your vision and successful in the eyes of your client.