When should you use a singleton design pattern in OOP?
The singleton design pattern is one of the most common and controversial patterns in object-oriented programming (OOP). It ensures that only one instance of a class exists in the entire application, and provides a global access point to it. But when should you use it, and what are the benefits and drawbacks of this approach? In this article, we will explore the scenarios where a singleton can be useful, and the alternatives that can avoid some of the pitfalls.
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