What are some tips for using 3D modeling to create procedural content in games?
Procedural content generation (PCG) is a technique that uses algorithms to create game assets such as levels, textures, models, and animations. PCG can save time, reduce memory, and increase variety in games. However, PCG also poses some challenges for 3D modeling, such as ensuring quality, consistency, and artistic control. In this article, you will learn some tips for using 3D modeling to create procedural content in games.