What are some best practices and pitfalls of using badges, points, and leaderboards in gamification?
Gamification is the use of game elements and mechanics in non-game contexts to motivate and engage users, customers, or learners. One of the most common and visible forms of gamification is the use of badges, points, and leaderboards (BPL) to provide playful feedback and rewards to users. However, not all BPL systems are created equal, and some may even have negative effects on user behavior and satisfaction. In this article, we will explore some of the best practices and pitfalls of using BPL in gamification, and how to design them effectively and ethically.
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Andy PanHelping Businesses Gamify Their Customer & Employee Experiences | Remote Work Evangelist | Author | Organisation…
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Simón Duque Echeverri?? "Top Voice" in LinkedIn | Head of Latin America at The Octalysis Group | Co-founder and CPO at Galilei Learning…
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Bryan WooManager, Learning & Development (SSC) at 7-Eleven Malaysia