What is the best way to handle user stories that exceed your team's capacity or velocity?
User stories are short and simple descriptions of a feature or a function that a user wants to achieve. They are the building blocks of a product backlog, which is a prioritized list of user stories that guide the development of a product in an agile methodology. However, not all user stories are created equal. Some may be too large, complex, or vague to fit into a single sprint, which is a fixed time period in which a team delivers a potentially releasable product increment. How can you handle user stories that exceed your team's capacity or velocity, which is the amount of work a team can complete in a sprint? Here are some tips to help you deal with this common challenge.