What are the best practices for applying affine transformations to 2D and 3D objects?
Affine transformations are mathematical operations that can change the shape, size, position, orientation, and perspective of 2D and 3D objects in computer graphics. They are useful for creating realistic animations, manipulating images, and applying effects. However, applying affine transformations correctly can be tricky, especially when dealing with multiple transformations and different coordinate systems. In this article, you will learn some of the best practices for applying affine transformations to 2D and 3D objects, such as using homogeneous coordinates, matrix multiplication, order of operations, and inverse transformations.