What are the advantages and disadvantages of using Substance Designer's AI-powered height map generator?
Substance Designer is a powerful tool for creating realistic and stylized textures for 3D models and environments. One of its features is the ability to generate height maps from images, using an AI-powered algorithm that analyzes the input and produces a grayscale map that represents the surface elevation. Height maps are useful for adding depth and detail to textures, especially when combined with normal maps, ambient occlusion maps, and other maps that affect the lighting and shading of the material. But how effective and reliable is Substance Designer's height map generator, and what are the pros and cons of using it? In this article, we will explore some of the advantages and disadvantages of this feature, and how to use it wisely in your workflow.