How do you use parallel synchronization primitives in GPU programming with CUDA or OpenCL?
Parallel synchronization primitives are essential tools for coordinating multiple threads of execution in parallel computing. They allow you to control the order, timing, and consistency of data access and modification across different processors or cores. In this article, you will learn how to use parallel synchronization primitives in GPU programming with CUDA and OpenCL, two popular frameworks for general-purpose computing on graphics processing units (GPUs).