A DFS algorithm can be applied to various problems and scenarios in computer science, such as finding the shortest or longest path between two nodes in a graph, discovering cycles or strongly connected components in a graph, solving puzzles or mazes, generating or validating binary trees or expression trees, and implementing backtracking or branch-and-bound algorithms. Additionally, a DFS algorithm can be modified or combined with other techniques to achieve different results. For example, you can use a timestamp or a color to mark the nodes as visited, discovered, or finished. You can also use a queue instead of a stack to implement a breadth-first search (BFS) algorithm which explores a graph or a tree by level instead of by depth. Furthermore, you can use a priority queue instead of a stack to implement a best-first search (BFS) algorithm which explores a graph or tree by choosing the most promising node according to a heuristic function. Additionally, you can use a hash table or set to store the visited nodes and avoid revisiting them as well as use a parent pointer or predecessor array to store the previous node and reconstruct the path taken by the algorithm.