How do you speed up your real-time rendering?
Real-time rendering is the process of generating and displaying images on the screen at a high frame rate, typically 60 frames per second or more. It is widely used in video games, simulations, virtual reality, and other interactive applications that require fast and realistic feedback. However, real-time rendering also poses many challenges, such as handling complex scenes, dynamic lighting, shadows, reflections, and other visual effects. How do you speed up your real-time rendering without compromising the quality of your graphics? Here are some tips and techniques that can help you optimize your rendering pipeline and achieve better performance.