The final step is to assign a priority to each bug or issue based on the impact and the type. A common way to do this is to use a priority matrix that ranks bugs and issues from high to low priority according to two criteria: importance and urgency. Importance measures how much the bug or issue affects the game's quality, functionality, or reputation, while urgency considers how soon it needs to be fixed before it causes more damage or dissatisfaction. For example, high priority bugs and issues must be fixed as soon as possible, preferably in the next update; these are likely game-breaking problems, major gameplay imbalances, or serious security risks. Medium priority bugs and issues are important but can wait for the next update; these may cause moderate gameplay issues, minor performance issues, or cosmetic issues that affect the game's appeal. Low priority bugs and issues are minor and can be fixed later or not at all; they may cause negligible gameplay issues, performance issues that only affect some players or platforms, or cosmetic issues that do not affect the game's appeal. By assigning a priority to each bug or issue, you can better manage your time, resources, and expectations when dealing with game updates and patches.