How do you model complex game scenarios with object hierarchies?
Object oriented design (OOD) is a powerful approach to create modular, reusable, and maintainable code for complex game scenarios. OOD involves defining classes, objects, and their relationships based on the game logic, data, and behavior. One of the key concepts of OOD is inheritance, which allows you to create hierarchies of classes that share common attributes and methods, while also adding or overriding specific features. In this article, you will learn how to model complex game scenarios with object hierarchies, using examples from different genres and platforms.