To ensure game audio consistency, it's important to optimize, organize, and manage your audio files and resources. This will help you avoid issues such as audio clipping, distortion, latency, and memory overload, as well as maintain a coherent and balanced audio mix. To do this, use a dedicated audio middleware or engine like FMOD, Wwise, or Unity Audio to create and control your audio systems and events. Additionally, use a consistent naming convention and folder structure for your audio files and assets, while keeping them updated and backed up regularly. Additionally, apply audio compression and streaming techniques to reduce the file size and loading time of your audio assets without compromising the quality. Furthermore, utilize audio editing and mixing tools like Audacity, Reaper, or Pro Tools to adjust the volume, pitch, panning, and effects of your audio assets while creating seamless loops and transitions. Lastly, use audio testing and debugging tools such as the Audio Profiler, the Audio Mixer or the Audio Listener to monitor and troubleshoot your audio performance and output.