How do you ensure 3D work is error-free before delivery?
3D work can be complex, challenging, and rewarding, but also prone to errors that can ruin your final product or cause delays and frustration. Whether you are working on a game, an animation, a visualization, or any other 3D project, you need to ensure that your work is error-free before delivery. In this article, you will learn some tips and best practices to check and fix common 3D errors, such as topology, lighting, textures, animation, and rendering.