How do you design and document a custom STL map class or adapter?
The Standard Template Library (STL) is a collection of generic and reusable C++ components that provide common data structures and algorithms. One of the most widely used STL components is the map, which is a container that stores key-value pairs and allows fast lookup and insertion based on the key. However, sometimes you may need to customize the behavior or interface of the map to suit your specific needs. In this article, you will learn how to design and document a custom STL map class or adapter.