Gaming audio has different challenges and opportunities than other audiovisual media, as it has to adapt to the interactivity, variability, and immersion of the gameplay. Gaming dialogue should be clear, consistent, and expressive, as well as compatible with the sound design and music of the game. To compress dialogue for gaming, you need to consider the genre, style, and context of your game, as well as the platform and device of your audience. For example, if you are working on a cinematic game with realistic dialogue, you might want to use a subtle compression with a low ratio (2:1 or 3:1) and a high threshold (-15 to -10 dB) to preserve the natural dynamics and emotions of the dialogue. However, if you are working on a casual game with cartoonish dialogue, you might want to use a heavy compression with a high ratio (6:1 or 8:1) and a low threshold (-30 to -25 dB) to make the dialogue more punchy and exaggerated. In addition, you need to use a limiter with a ceiling of -0.5 dBTP or lower on your master bus to avoid clipping and distortion on various speakers and headphones.