How do you choose between trait objects and generics in Rust?
Trait objects and generics are two ways to achieve polymorphism in Rust, a programming language that supports multiple paradigms. Polymorphism means that you can use different types of values that share some common behavior in the same context. For example, you can have a function that takes any type that implements a trait, or a generic data structure that can store any type that meets some constraints. But how do you decide when to use trait objects and when to use generics? In this article, we will compare and contrast these two approaches and give you some guidelines to help you choose the best one for your situation.