How do you balance realism and fiction in VR simulations without misleading or deceiving users?
Virtual reality (VR) is a powerful medium that can create immersive and engaging experiences for users. However, VR also poses ethical and privacy challenges, especially when it comes to balancing realism and fiction in VR simulations. How do you design VR simulations that are realistic enough to evoke emotions and responses, but not so realistic that they mislead or deceive users about the nature and consequences of their actions? In this article, we will explore some tips and best practices for achieving this balance, as well as some examples of VR simulations that have done it well or poorly.