How do you balance flexibility and efficiency when working with a game engine or a game framework?
If you are a game designer, you probably have faced the dilemma of choosing between a game engine and a game framework. Both have their advantages and disadvantages, depending on your goals, preferences, and resources. But how do you balance flexibility and efficiency when working with either of them? In this article, we will explore some key factors and tips to help you make the best decision for your game project.