How do you avoid overloading the player with information and choices in a level design?
Level design is the art and craft of creating immersive, engaging, and fun environments for players to explore, interact, and achieve goals in a game. However, it is not an easy task to balance exploration and guidance, challenge and reward, and information and choices in a level design. How do you avoid overloading the player with information and choices in a level design? In this article, we will share some tips and principles to help you design levels that are clear, coherent, and compelling, without overwhelming or confusing the player.
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Introduce mechanics gradually:Start by showing each game mechanic one by one, then mix them together bit by bit. This helps players understand the game without feeling swamped.
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Create compelling POIs:Design points of interest that lure players with their intrigue, guiding exploration naturally without forcing too many decisions at once.