How can you use subdivision modeling to create a 3D model?
Subdivision modeling is a technique for creating smooth and detailed 3D models from simpler shapes. It works by dividing the faces of a polygonal mesh into smaller and more refined ones, and applying smoothing algorithms to create a smooth surface. Subdivision modeling is widely used in computer graphics, animation, and games, as it allows for more control and flexibility over the shape and topology of the models. In this article, you will learn how to use subdivision modeling to create a 3D model, and what are some of the benefits and challenges of this technique.