Once you have chosen a game engine for your prototyping, you can follow these general steps to start creating your prototype. To begin, you should define your core idea and goal. This will ensure you have a clear vision of what you want to achieve with your prototype, the main mechanic or feature to test, and the minimum viable product to build. Next, set up your project and environment by creating a new project in the game engine and configuring the basic settings and parameters. Additionally, import or create the assets and resources needed for your prototype such as sprites, models, sounds, and fonts. After that, implement your logic and functionality by using the game engine's scripting or visual programming system to code the logic and functionality of your prototype. Lastly, test and iterate by running and playing your prototype often to check for errors, bugs, and glitches. Evaluate your prototype against your core idea and goal to see if it works as intended, is fun and engaging, and has any problems or issues. Make adjustments and improvements based on findings and feedback.