How can you use computational geometry to create realistic fire and smoke effects?
Fire and smoke are common elements in many computer graphics applications, such as video games, movies, and simulations. However, creating realistic and dynamic fire and smoke effects is not a trivial task, as it involves complex physical and chemical phenomena, such as combustion, fluid dynamics, heat transfer, and light scattering. In this article, you will learn how you can use computational geometry, a branch of algorithms that deals with geometric objects and problems, to create realistic fire and smoke effects.