When creating and delivering AR content for virtual events, there are various platforms and tools to choose from, depending on your level of expertise, time, and resources. For example, Facebook's Spark AR platform allows users to create and publish AR effects for Facebook, Instagram, and Messenger. It includes Spark AR Studio, a desktop application for designing and testing effects, as well as Spark AR Hub, a web portal for managing and distributing them. There's also Zappar platform that enables users to create and host AR experiences for web, mobile, and headset. It consists of ZapWorks Studio, a desktop application for building experiences using a scripting language or a visual interface, and ZapWorks WebAR, a web service for delivering them through a browser. Apple's ARKit framework is another option that lets you create and run AR apps for iOS and iPadOS. It includes Xcode, an integrated development environment for coding apps using Swift or Objective-C, as well as Reality Composer and Reality Converter - mobile app and desktop app respectively - to design scenes and convert 3D models to the USDZ format.