How can you prototype a game with procedurally generated content?
Prototyping a game with procedurally generated content can be a challenging but rewarding process. Procedural generation is the technique of creating game elements, such as levels, maps, items, or enemies, using algorithms instead of manual design. This can save time, add variety, and create emergent gameplay. However, it also requires careful planning, testing, and balancing to ensure the game is fun, fair, and coherent. In this article, you will learn some tips and tools to help you prototype a game with procedurally generated content.