How can you protect your game code and assets from threats when using a development framework or engine?
Using a development framework or engine can speed up your game creation process and help you achieve your desired results. However, it also exposes your game code and assets to potential threats, such as reverse engineering, piracy, tampering, or theft. How can you protect your game code and assets from these risks when using a development framework or engine? Here are some tips and best practices to follow.