How can you mediate conflicting design preferences between team members in a UX project?
In any UX project, you're bound to run into a clash of design preferences among team members. It's a natural part of the creative process, but when not managed properly, it can lead to delays, frustration, and a compromised user experience. Your challenge is to navigate these differences and find a solution that aligns with the project's goals, without dampening the team's spirit. The key is to mediate effectively, ensuring that every voice is heard and that the final design serves its intended purpose for the user. So, how can you smooth out these inevitable conflicts and keep your project on track?