How can you maintain reusable objects in a distributed system?
Object oriented design (OOD) is a popular approach to software development that focuses on defining and organizing data and behavior into reusable and modular units called objects. Objects can interact with each other through well-defined interfaces, encapsulating their internal details and promoting code reuse and maintainability. However, when developing distributed systems, which involve multiple processes or machines that communicate over a network, OOD faces some challenges and trade-offs. How can you maintain reusable objects in a distributed system? In this article, we will explore some key concepts and principles that can help you design and implement reusable objects in a distributed context.