How can you create 3D models and animations that are consistent across different game franchises?
Creating 3D models and animations that are consistent across different game franchises can be a challenging task for any graphics designer. You want to maintain a coherent style and quality, but also adapt to different genres, platforms, and audiences. How can you achieve this balance without compromising your creativity or efficiency? In this article, we will explore some tips and techniques that can help you design 3D assets that work well in various game contexts.